Short story: =================== Desertia is an mmorpg game, where you are summoned by people in need. Their oasis is being raided by supernatural (fantasy) forces that came out of many places and caused chaos in Desertia. You meet someone who is guiding you trough main story, which involve visit in many desert places, shadow realms, caves, jungle, underwater world of Desertia. You try to find what caused this all evil chaos. Expect quests that are about parkour, bring, kill, collect something. You can find normal ecounter zones with a little of grind, rare monsters holding better rewards and being much stronger also dungeons that are for truly dedicated people. My ideas are balancing between 3 mmorpg games that you probably know at least 1 of them. You can visit following places like: sewers jungle desert shadow realm halls of ancients Forces on map: crocodilians anubians cultists crusaders bandits elementals wild animals whole map is not just copypaste.... i try create my own idea, by bringing back memories from 15 above years of gaming. Known bugs: sometimes you can fall into terrain, its because of multiple terrain layers - its not gamebreaking tho inventory UI need to be fixed... working on it. Content Creator credits: Amonbeafuils - nightcrawler models hermawk - armor armors K1ngston - armor design JasonCdesign - audio trigger Marious0234 - bandit camp Mutim_Endymion - basic cart K1ngston - armor design Staypunny - gates from cave/mountain design Buckmonster - armor design itscodi - Cleaned Up Merchant Tent deadlyfishes_mc - crafting resources Maverick0607 - Desert house prop, barricadespear Agrauwin - Dungeon camp tent Squa - Egyptian Sculpture grimland - fancy rocks, medieval boat Versed - FirePlace KillerCaveman - sandstorm TeamMETA - inventory system MX2000 - quest system standardcombo - fight system, sinister green portal XRStudio - mob design, palm design Johnhenderson1963 - oasis design (old) FMTrick - shiftto sprint BlueClairey - StoneAngelStatue justinmcintyre911 - mob design well - senzodit
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