AutoVersus Alpha v0.02 Gameplay Changes • Mecha 01 - stats 2/8 > 4/8, ability End of turn = give [+1/+1, +2/+2, +3/+3] > [+2/+2, +4/+4, +6/+6] to a random Mecha in the team. • Mecha 02 - stats 5/5 > 6/6, ability End of turn = give [+1/+1, +2/+2, +3/+3] > [+2/+2, +4/+4, +6/+6] to a random Mecha in the team. • Mecha 03 - stats 8/2 > 8/4, ability End of turn = give [+1/+1, +2/+2, +3/+3] > [+2/+2, +4/+4, +6/+6] to a random Mecha in the team. • Mecha Ship - ability End of turn = give [+1/+1, +2/+2, +3/+3] > [+2/+2, +4/+4, +6/+6] to all Mecha units in the team. • Mecha 01 - stats 2/8 > 4/8, ability End of turn = give [+1/+1, +2/+2, +3/+3] > [+2/+2, +4/+4, +6/+6] to a random Mecha in the team. • Samurai Minh - stats 6/12 > 8/15 • Battle Tank Mark I - ability Start of battle = deal [2, 4, 6] > [3, 6, 9] damage to the first unit. • Battle Tank Mark II - ability Start of battle = deal [5, 10, 15] > [8, 16, 24] damage to the first unit. • Battle Tank Orion - ability Start of battle = deal [8, 16, 24] > [12, 24, 36] damage to the first unit. New Features • Added player list • Added spectator mode • Added view game history of players currently in game • Added player counter • Added curves to UI animations • Added fly up text for gold earned/spent • Added friends filter to the leaderboard • Added lazy loading for player profile image to the leaderboard • Added fade in screen intro • Added data compression for opponent team information Bug Fixes • Migrated player data to shared player data to fix issues with offline player data • Fixed bug with opponent rank always showing Beginner • Fixed a bug where cursor can get stuck when mouse hovers over the player • Fixed scenario that can cause cursor to be permanently hidden • Fixed rank points showing 0 progress in the codex • Fixed issue with opponent list allowing the same player to populate the entire list • Fixed issue where starting a new arena game too quickly can result in no units spawning • Fixed issue where desync message continues to displays even after resyncing • Fixed an issue with tutorial not updating the progress when player leaves the game • Fixed codex sort arrow icons point in the incorrect direction • Fixed issue where HUD is visible when player leaves arena game during tutorial • Fixed camera button position for iOS • Fixed UI to support flipped notch for iOS AutoVersus Initial Alpha Release v0.01 • Arena Mode (asynchronous gameplay) • 28 unique battle units • Leaderboards (most wins/victory/rank points) • Rank Points each game to level up your ranks • Game History - stats from the 10 most recent games you played • Background customizations • Unit codex • iOS ready