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Death Orchard

ArrowGallery
ArrowGallery
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Like Game
44
Dislike Game
10
Published
7/27/21
Updated
2/9/24
Max Players
16
Total Played
5,629

Death Orchard CTF www.base71games.com Gameplay: Two teams compete for control of an ancient orchard. One flag spawns on the lower floor of each opposing castle. Gain points by capturing your opponent's flag and bringing it back to your own flag area. Classes: There are 7 classes, each with their own unique abilities and an additional self-heal. Sniper (Sniper Rifle) High Jump - An extra boost to get into hard to reach areas or use as a quick escape. Works best in combination with a jump. Mines - Place land mines that explode when the enemy crosses them. Engineer (Plasma Rifle) Healing Dome - Create a healing dome to heal yourself and your teammates. Shock Grenade - Shoot a shock grenade at the enemy that deals damage over time. Infiltrator (Shotgun Pistol) Stealth - Sneak up on the enemy to take them by surprise. Sludge Grenade - Infect the enemy with spreadable noxious sludge (includes a slowing effect). Assault (Triple Barrel Shotgun) Toughness - Temporarily increase your hitpoints to push through enemy lines. Blast Grenade - Launch an explosive grenade at the enemy with a knockback. Visit a weapons terminal to change your class! Additional team specific weapons terminals are located on the lower floor of each base for quick re-outfitting during battle. Will your team stage a defense in your own base, form a defensive line in the orchard or bring the assault to your enemy? Have Fun! This game uses Core's Capture the Flag framework and parts from XPBar + Leveling System by Morticai

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