3rd Person, Attack & Defend the Battle Carrier Flagship. There are different suits, however purely cosmetic right now. This is the Alpha Version release. I'm looking for specific feedback on the following: - Map size, the "flow" between capture points B & C as the assaulting team, the ability to defend points and moving to them using the teleports and thier rooms. Decorations & Props are pretty sparse at this point, & I have several mechanics I plan to add. Some of these are: - Progression/ Leveling/Shop systems -Player Classes or Loadouts - Singleplayer, (attacking side) option (different game instance similar to an RPG level with NPC characters) - Purchaseable base defenses for the defenders - Side Quests like Attackers destroy Reactor Core to shut down systems, defenses, lights, etc. - Hackable door panels, base defenses by Technician Class - Loot Drop/ Currency system that ties into Persistant Storage and other games. - Game performance thus far. Please include generally what kind of system you have. Low, mid, high end at minamum, though I love specs - its up to you. Feedback is greatly appreciated, so please leave a comment, or visit my discord: https://discord.gg/tPnDhES. Username: Antropy (Rich) on Core Discord as well.
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